I started to experiment by creating a patch and just trying
out different things. I made sure I got the shape I wanted using the segment
node and changing it for I got the desired shape. I then set it up so that 4 of
them would appear in the renderer. That’s when I added the circular spread to
the hue and saturation of the segment and an LFO to simulate the colour change.
I also attached this to the rotate part of the transform node to spin the
shapes.
This was after I added an effect to give them a glow.
This was after playing around and adding a spread with an
LFO to the rotate part of the transform node.
I need to treat each shape like its own slice in order to
have it move freely around the area. I will either change the scale of the
shape or position with the music.
I then need to do the same thing with the
colour. Applying something we learned during a lesson, I will pre-set some
values and when the value of the music falls
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