Wednesday, 5 April 2017

Music Visualizer Patch Development

I started to experiment by creating a patch and just trying out different things. I made sure I got the shape I wanted using the segment node and changing it for I got the desired shape. I then set it up so that 4 of them would appear in the renderer. That’s when I added the circular spread to the hue and saturation of the segment and an LFO to simulate the colour change. I also attached this to the rotate part of the transform node to spin the shapes.


This was after I added an effect to give them a glow.


This was after playing around and adding a spread with an LFO to the rotate part of the transform node.
I need to treat each shape like its own slice in order to have it move freely around the area. I will either change the scale of the shape or position with the music.
I then need to do the same thing with the colour. Applying something we learned during a lesson, I will pre-set some values and when the value of the music falls

No comments:

Post a Comment